![]() By Dan Crowd, OctoScore: 8.5 Read the full Call of Duty: Black Ops 4 - Zombies Review All of this is to say that, even though there’s only one map and the overall objective of the mode is still exactly the same, it doesn’t take away from how tightly designed and fun to play Zombies is in Black Ops Cold War. And with the 10 year anniversary of Call of Duty Zombies looming, there’s never been a better time to grab some friends, chug an elixir, and see how long you can survive. The addition of a tutorial, a more streamlined single player experience, and a wealth of match customisation shows Treyarch wants everyone to experience what the studio has been perfecting for the last decade. Look Back: What We Said About Black Ops 4's Zombiesīlack Ops 4’s Zombies is the showcase of a confident team that has iterated and improved the formula they created. That’s something to keep in mind because if you die here – or anywhere else – before making it out, you’ll get no bonuses. However, once you do decide to cash in your chips while you’re ahead and call it in, while you wait for the chopper to arrive the intensity is cranked up to 11 and the horde gets larger and more chaotic than ever in the final moments before your attempted escape. If you skip it at wave 10 and fight on to earn more rewards, you get another chance for a chopper every five waves after that. Once you hit wave 10 in the Endless mode, you have the option to call in an Exfil chopper to rescue the team. There’s a new Exfiltration mechanic now, too, and it thickly layers on the risk/reward tension. Classic Zombies features like the Power-Ups are of course back there’s nothing quite like getting downed and desperately crawling onto and triggering a Nuke that wipes out the entire wave just as your team is about to be killed off. “Mystery Boxes stashed around the levels add more spice as well, since you never really know which gun they might spit out. I also felt liberated by the fact that there’s no limit on how many mid-game perks you can have, so unlike in previous Zombies modes you never need to second-guess whether it’s worth grabbing one or not. Those are persistent upgrades, but within each match there’s also weapon rarity to keep an eye on: as you progress deeper and purchase more weapons, a higher rarity level denotes better attachments and damage, which gives you motivation to check every gun you come across to see if it’s better than what you have instead of basically forgetting about the loot system after a certain point. Perhaps most notably are all of the Skills: Field Upgrades are special attacks you charge up over time, like the Frost Blast that slows zombies and Weapon Classes let you specialize and upgrade your loadout with new abilities, such as transforming the rifle butt melee hit with R3 into a knife slash for more damage, which very helpfully conserves ammo. ![]() The classic Zombies experience gets a handful of other minor new features as well. I’m a huge fan of that because it means no matter which multiplayer mode you’re playing you’re making meaningful progress rather than being expected to grind ranks in each one individually. This makes use of the unified progression system introduced in last year’s Call of Duty: Modern Warfare to make all of the weapon levels, attachments, battle pass unlocks, characters, and so on that you earn in standard Multiplayer also available in Zombies – and vice versa. ![]() Previously, new maps were always paid DLC, but it would seem that Zombies is getting rolled into the ongoing free content plan now.One big shake up to the formula is that, for the first time ever, Black Ops Cold War lets you pick a loadout from Multiplayer to bring with you directly into the Zombies mode. However, the good news is that Activision is planning free updates and new content over time, just like it does with Multiplayer and Warzone. ![]() “That being said, it’s still just one map that only takes around 40 minutes to run through, whereas Black Ops 4 had four at launch, and it absolutely will get old pretty fast because of that.
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